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	<title>Frwee Wii Blog &#187; Culture</title>
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	<description>Nintendo Wii news and views</description>
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		<title>Oh, this is just wrong :: WiiLove ?</title>
		<link>http://wiiblog.frwee.org/2008/04/30/oh-this-is-just-wrong-wiilove/</link>
		<comments>http://wiiblog.frwee.org/2008/04/30/oh-this-is-just-wrong-wiilove/#comments</comments>
		<pubDate>Tue, 29 Apr 2008 22:20:04 +0000</pubDate>
		<dc:creator>perry</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Rants]]></category>
		<category><![CDATA[Wii news]]></category>
		<category><![CDATA[accessories]]></category>
		<category><![CDATA[dreamcast]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://wiiblog.frwee.org/?p=142</guid>
		<description><![CDATA[Image via Wikipedia

This post over at kuro5hin describes the latest Wii peripheral driving Nintendo fanboys and fangirls wild in Japan &#8230; the WiiLove.
Of course, this is just a rip-off of an idea already released years ago with Rez on the Sega Dreamcast, but it&#8217;s nice to see this style of peripheral being introduced to a [...]]]></description>
			<content:encoded><![CDATA[<div class="zemanta-img" style="margin: 1em; float: right;"><a href="http://en.wikipedia.org/wiki/Image:Dreamcast_logo.svg" target="_blank"><img style="border: medium none; display: block;" src="http://upload.wikimedia.org/wikipedia/en/thumb/7/7e/Dreamcast_logo.svg/202px-Dreamcast_logo.svg.png" alt="Dreamcast" /></a>Image via <a href="http://en.wikipedia.org/wiki/Image:Dreamcast_logo.svg" target="_blank">Wikipedia</a></p>
</div>
<p><a href="http://www.kuro5hin.org/story/2008/4/23/62334/1541">This post over at kuro5hin</a> describes the latest Wii peripheral driving Nintendo fanboys and fangirls wild in Japan &#8230; <a href="http://www.kuro5hin.org/story/2008/4/23/62334/1541">the WiiLove</a>.</p>
<p>Of course, this is just a rip-off of an idea already released <em>years ago</em> with <a href="http://www.gamegirladvance.com/archives/2002/10/26/sex_in_games_rezvibrator.html">Rez on the Sega Dreamcast</a>, but it&#8217;s nice to see this style of peripheral being introduced to a new audience.</p>
<p>No info on release dates in North America, Europe and Australia yet.</p>
<p><em>(ah, it&#8217;s a joke, Joyce).</em></p>
<div id="zemanta-pixie" style="margin: 5px 0pt; width: 100%;"><a id="zemanta-pixie-a" title="Zemified by Zemanta" href="http://www.zemanta.com/"><img id="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixie.png?x-id=e6bc7246-fbca-4f30-913a-6d7b74c82389" alt="" /></a></div>
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		<title>Club Nintendo coming &#8220;down under&#8221;</title>
		<link>http://wiiblog.frwee.org/2008/04/18/club-nintendo-coming-down-under/</link>
		<comments>http://wiiblog.frwee.org/2008/04/18/club-nintendo-coming-down-under/#comments</comments>
		<pubDate>Fri, 18 Apr 2008 04:37:22 +0000</pubDate>
		<dc:creator>perry</dc:creator>
				<category><![CDATA[Australia]]></category>
		<category><![CDATA[Culture]]></category>
		<category><![CDATA[Wii news]]></category>
<category>australia</category><category>Culture</category><category>Wii news</category>
		<guid isPermaLink="false">http://wiiblog.frwee.org/2008/04/18/club-nintendo-coming-down-under/</guid>
		<description><![CDATA[I&#8217;ve just heard some great news !
&#8220;Club Nintendo&#8221; will soon be available to Australian Nintendo fans.
More details at Aussie Nintendo, and The Age Screen Play Blog

australia, Culture, Wii news]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve just heard some great news !</p>
<p>&#8220;Club Nintendo&#8221; will soon be available to Australian Nintendo fans.</p>
<p>More details at <a href="http://www.aussie-nintendo.com/?v=news&amp;p=25575" target="_blank">Aussie Nintendo</a>, and <a href="http://blogs.theage.com.au/screenplay/archives//009228.html" target="_blank">The Age Screen Play Blog<br />
</a></p>
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		<title>Nintendo not so original : the first (?) balance-based videogame controller</title>
		<link>http://wiiblog.frwee.org/2008/03/18/the-original-balance-based-controller/</link>
		<comments>http://wiiblog.frwee.org/2008/03/18/the-original-balance-based-controller/#comments</comments>
		<pubDate>Tue, 18 Mar 2008 12:02:59 +0000</pubDate>
		<dc:creator>perry</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Random]]></category>
<category>Culture</category><category>Random</category>
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		<description><![CDATA[Here&#8217;s an interesting tidbit from a recent installment covering the legendary Atari 2600 in Gamasutra&#8217;s &#8220;History of Gaming Platforms&#8221; series :
Mogul Maniac was packed with the Joyboard, a joystick platform the player stood on and controlled by shifting bodyweight and staying balanced. These and the many other unusual devices produced for the VCS had varying [...]]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s an interesting tidbit from a recent installment covering the <a href="http://www.gamasutra.com/view/feature/3551/a_history_of_gaming_platforms_.php" target="_blank">legendary Atari 2600 in </a><a href="http://www.gamasutra.com/view/feature/3551/a_history_of_gaming_platforms_.php" target="_blank">Gamasutra&#8217;s &#8220;History of Gaming Platforms&#8221; series </a>:</p>
<blockquote><p><em>Mogul Maniac</em> was packed with the <a href="http://www.atariage.com/controller_page.html?SystemID=2600&amp;ControllerID=11" target="_blank">Joyboard,</a> a joystick platform the player stood on and controlled by shifting bodyweight and staying balanced. These and the many other unusual devices produced for the VCS had varying degrees of usefulness and commercial success, but nevertheless enhanced the distinctiveness of Atari&#8217;s system.</p></blockquote>
<p>Sound familiar &#8230;. ?? A board &#8230; that the player balances on &#8230; like, maybe a <a href="http://en.wikipedia.org/wiki/Wii_Balance_Board" target="_blank">Balance Board</a> ?</p>
<p><a rel="lightbox" href="http://wiiblog.frwee.org/wp-content/uploads/2008/03/joyboard.JPG" title="Joyboard controller for the Atari 2600"><img src="http://wiiblog.frwee.org/wp-content/uploads/2008/03/joyboard.JPG" title="Joyboard controller for the Atari 2600" alt="Joyboard controller for the Atari 2600" /></a></p>
<p>Everything old is new again (and maybe the Nintendo hardware designers aren&#8217;t as creative as a lot of people make out &#8230; they just have good memories &#8230;.)</p>
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		<title>Nobody cares about your stupid story</title>
		<link>http://wiiblog.frwee.org/2008/03/06/nobody-cares-about-your-stupid-story/</link>
		<comments>http://wiiblog.frwee.org/2008/03/06/nobody-cares-about-your-stupid-story/#comments</comments>
		<pubDate>Wed, 05 Mar 2008 23:38:12 +0000</pubDate>
		<dc:creator>perry</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Rants]]></category>
<category>Culture</category><category>Rants</category>
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		<description><![CDATA[I&#8217;ve noticed two interesting views on story in videogames recently:
Firstly, there Kevin Levine, in his GDC talk:
&#8220;The first big secret is, the bad news is for storytellers is that nobody cares about your stupid story&#8230; no matter how detailed or lovingly you craft it.&#8221; &#8212; Kevin Levine, creative director on BioShock.
Then there is Cory Barlog&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve noticed two interesting views on story in videogames recently:<br />
Firstly, there <a href="http://www.gamasutra.com/php-bin/news_index.php?story=17531">Kevin Levine, in his GDC talk</a>:</p>
<blockquote><p>&#8220;The first big secret is, the bad news is for storytellers is that nobody cares about your stupid story&#8230; no matter how detailed or lovingly you craft it.&#8221; &#8212; <strong>Kevin Levine</strong>, creative director on <em>BioShock.</em></p></blockquote>
<p>Then there is <a href="http://corybarlog.blogspot.com/2008/01/welcome-back.html">Cory Barlog&#8217;s blog post</a> from a few months back:</p>
<blockquote><p>I mean, the freaking princess is abducted&#8230;again. I have to go after her captor, Bowser, again. <em>[...]</em> Oh wait&#8230;the game sells millions even with the vapid story. As it has been pointed out to me every time I say it, the game is not about the story. It is about the platforming and crazy new mechanics and worlds. &#8212; <strong>Cory Barlog</strong>, director on <em>God of War</em> and <em>God of War 2</em></p></blockquote>
<p><a href="http://blog.wired.com/games/2008/01/god-of-war-dire.html">The Wired GameLife blog highlighted Cory&#8217;s comments</a>, and before you know it, the Nintendo gaming press was plastered with the headlines &#8220;God of War Director calls <em>Super Mario Galaxy</em>&#8217;s story &#8216;vapid&#8217;&#8221;. Despite the minor fanboy-furor generated, Cory&#8217;s post indicates he still appreciated the level design, art and graphics and sound, and realizes that the game is not supposed to be about story &#8230; he just didn&#8217;t get hooked.</p>
<p>It&#8217;s pretty clear that many games benefit, and are even driven by, a rich, engaging storyline &#8230; but when it comes to the classic Mario platformers &#8230; <em>nobody cares about the stupid story !!</em></p>
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		<title>Responses to the Gamespot / Gerstmann / Eidos fallout</title>
		<link>http://wiiblog.frwee.org/2007/12/06/responses-to-the-gamespot-gerstmann-eidos-fallout/</link>
		<comments>http://wiiblog.frwee.org/2007/12/06/responses-to-the-gamespot-gerstmann-eidos-fallout/#comments</comments>
		<pubDate>Thu, 06 Dec 2007 08:03:10 +0000</pubDate>
		<dc:creator>perry</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[General]]></category>
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<category>Culture</category><category>General</category><category>Random</category>
		<guid isPermaLink="false">http://wiiblog.frwee.org/2007/12/06/responses-to-the-gamespot-gerstmann-eidos-fallout/</guid>
		<description><![CDATA[This isn&#8217;t really Wii or Nintendo related, but an important &#8216;gaming news&#8217; issue anyway. Most readers who follow general gaming news have probably heard a lot about the Gamespot-Eidos-Gerstmann affair already .. the executive summary is this:
The &#8220;sometimes controversial&#8221; Jeff Gerstmann reviews the new Eidos game Kane and Lynch and gives it a mediocre score. [...]]]></description>
			<content:encoded><![CDATA[<p>This isn&#8217;t really Wii or Nintendo related, but an important &#8216;gaming news&#8217; issue anyway. Most readers who follow general gaming news have probably heard a lot about the Gamespot-Eidos-Gerstmann affair already .. the executive summary is this:</p>
<blockquote><p>The &#8220;sometimes controversial&#8221; Jeff Gerstmann reviews the new Eidos game <em>Kane and Lynch</em> and gives it a mediocre score. Most other reviewers agree with his analysis.</p>
<p>Jeff Gerstmann is fired.</p>
<p>Accusations and speculation fly that Eidos put pressure on Gamespot to fire Gerstmann, since Gamespot also has some advertising deals with Eidos.</p>
<p>It looks like <a href="http://www.gamebump.com/go/official_kane_and_lynch_website_lies_about_its_scores" target="_blank">Eidos also might have put some fake or misrepresented review scores</a> on the official <em>Kane and Lynch</em> site.</p></blockquote>
<p>There are <a href="http://sexyvideogameland.blogspot.com/2007/12/at-end-of-day-bottom-line.html" target="_blank">lots</a> of <a href="http://www.gamerswithjobs.com/node/36177" target="_blank">interesting</a> <a href="http://www.thebbps.com/blog/2007/12/05/the-kane-and-lynching-of-eidos/" target="_blank">responses</a> to these events, debating the state of ethics in game journalism and the state of game reviews in general.</p>
<p>So far there has been little comment of interest from the parties actually involved, but it will be certainly interesting to see how this all plays out. Gamespot has already lost a huge amount of credibility in my book, but lets see how they do the damage control &#8230;</p>
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		<title>The Incredible Mario Cake</title>
		<link>http://wiiblog.frwee.org/2007/11/15/the-incredible-mario-cake/</link>
		<comments>http://wiiblog.frwee.org/2007/11/15/the-incredible-mario-cake/#comments</comments>
		<pubDate>Thu, 15 Nov 2007 10:05:22 +0000</pubDate>
		<dc:creator>perry</dc:creator>
				<category><![CDATA[Culture]]></category>
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		<description><![CDATA[Check it out &#8230; a cake recreating the whole World 1-1 level from Super Mario Bros. I bet it&#8217;s as tasty as one of those famous red mushrooms.

Via The Tanooki (who seems to crumbled under the strain of a good hard Digg&#8216;ing. I&#8217;ll cite the original source when I can find out who actually made [...]]]></description>
			<content:encoded><![CDATA[<p>Check it out &#8230; a cake recreating the whole World 1-1 level from Super Mario Bros. I bet it&#8217;s as tasty as one of those famous red mushrooms.</p>
<p><a rel="lightbox" href="http://wiiblog.frwee.org/wp-content/uploads/2007/11/mariocake.jpg" title="Super Mario Cake"><img src="http://wiiblog.frwee.org/wp-content/uploads/2007/11/mariocake.jpg" title="Super Mario Cake" alt="Super Mario Cake" /></a></p>
<p>Via <a href="http://www.thetanooki.com/2007/11/13/the-best-mario-cake-weve-seen-yet/" target="_blank">The Tanooki</a> (who seems to crumbled under the strain of a good hard <a href="http://digg.com/nintendo_wii/Entire_Super_Mario_Bros_World_1_1_fit_onto_a_wedding_cake" target="_blank">Digg</a>&#8216;ing. I&#8217;ll cite the original source when I can find out who actually made it &#8230;).</p>
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