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	<title>Frwee Wii Blog &#187; Flash games</title>
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	<link>http://wiiblog.frwee.org</link>
	<description>Nintendo Wii news and views</description>
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		<title>Viidelectrix Flash games for the Wii &#8211; Awesomeness !</title>
		<link>http://wiiblog.frwee.org/2008/07/06/viidelectrix-flash-games-for-the-wii-awesomeness/</link>
		<comments>http://wiiblog.frwee.org/2008/07/06/viidelectrix-flash-games-for-the-wii-awesomeness/#comments</comments>
		<pubDate>Sun, 06 Jul 2008 03:17:27 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash games]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://wiiblog.frwee.org/?p=147</guid>
		<description><![CDATA[From the team the brought you Homestar Runner, Strong Bad, Trogdor the Burninator and Limozeen comes &#8230; Viidelectrix for the Wii.

Always nice to see more Wii-specific Flash games &#8230; even better when it is neo-retro-coolness like this !
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			<content:encoded><![CDATA[<p>From the team the brought you Homestar Runner, Strong Bad, Trogdor the Burninator and Limozeen comes &#8230; <a href="http://www.videlectrix.com/vii/">Viidelectrix for the Wii</a>.</p>
<p><a rel="lightbox" href="http://wiiblog.frwee.org/wp-content/uploads/2008/07/viidelectrix.png"><img class="alignright size-medium wp-image-148" title="viidelectrix" src="http://wiiblog.frwee.org/wp-content/uploads/2008/07/viidelectrix-300x218.png" alt="" width="300" height="218" /></a></p>
<p>Always nice to see more Wii-specific Flash games &#8230; even better when it is neo-retro-coolness like this !</p>
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		<item>
		<title>Flash games for the Wii: Librarian Challenge</title>
		<link>http://wiiblog.frwee.org/2008/01/22/flash-games-for-the-wii-librarian-challenge/</link>
		<comments>http://wiiblog.frwee.org/2008/01/22/flash-games-for-the-wii-librarian-challenge/#comments</comments>
		<pubDate>Mon, 21 Jan 2008 20:25:07 +0000</pubDate>
		<dc:creator>perry</dc:creator>
				<category><![CDATA[Flash games]]></category>
		<category><![CDATA[Internet Channel]]></category>
<category>Flash games</category><category>Internet Channel</category>
		<guid isPermaLink="false">http://wiiblog.frwee.org/2008/01/22/flash-games-for-the-wii-librarian-challenge/</guid>
		<description><![CDATA[So, hopefully this will be the first in a series of regular posts highlighting Flash games for the Wii. But not just any Flash games &#8230; only the ones that actually work well (ie legible fonts, no keyboard requirement) in the Wii Opera browser. Oh, and they have to be fun. Or a least mildly [...]]]></description>
			<content:encoded><![CDATA[<p>So, hopefully this will be the first in a series of regular posts highlighting Flash games for the Wii. But not just any Flash games &#8230; only the ones that actually work well (ie legible fonts, no keyboard requirement) in the Wii Opera browser. Oh, and they have to be fun. Or a least mildly fun.</p>
<p>Here&#8217;s one that seems to work okay, despite being, well, about as nerdy as you can get:</p>
<p><a href="http://www.library.cmu.edu/Libraries/etc/game1/game1.swf" target="_blank">Within Range</a> challenges you to correctly file books on the library shelf, using the <a href="http://en.wikipedia.org/wiki/Dewey_Decimal_Classification" target="_blank">Dewey Decimal system</a> (<a href="http://www.library.cmu.edu/Libraries/etc/game1/game1.swf" target="_blank">play it now!</a>). Yeh &#8230; sounds kind of silly, but so did <a href="http://http://en.wikipedia.org/wiki/Cooking_Mama:_Cook_Off" target="_blank">Cooking Mama</a>, and that turned out to be a fun distraction. Proudly brought to you by the <a href="http://www.library.cmu.edu/Libraries/etc/game1/game1.swf" target="_blank">Carnegie Mellon University Libraries</a>.</p>
<p>(and via <a href="http://www.thebbps.com/blog/2008/01/18/the-best-flash-game-ever/" target="_blank">the ubercool and totally un-nerdy dudes at The BBPS</a>.)</p>
<a href="http://wiiblog.frwee.org/tag/flash-games" rel="tag">Flash games</a>, <a href="http://wiiblog.frwee.org/tag/internet-channel" rel="tag">Internet Channel</a>]]></content:encoded>
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		<item>
		<title>WiiCade releases Wii Remote Flash API under Free license</title>
		<link>http://wiiblog.frwee.org/2007/08/20/wiicade-releases-wii-remote-flash-api-under-free-license/</link>
		<comments>http://wiiblog.frwee.org/2007/08/20/wiicade-releases-wii-remote-flash-api-under-free-license/#comments</comments>
		<pubDate>Mon, 20 Aug 2007 23:24:52 +0000</pubDate>
		<dc:creator>perry</dc:creator>
				<category><![CDATA[Flash games]]></category>
		<category><![CDATA[Internet Channel]]></category>

		<guid isPermaLink="false">http://wiiblog.frwee.org/2007/08/20/wiicade-releases-wii-remote-flash-api-under-free-license/</guid>
		<description><![CDATA[WiiCade have released version 3 of their Wii Remote API that enables developers to create Flash games using all the buttons on the Wii Remote (well, except &#8220;Home&#8221;), and the &#8220;C&#8221; and &#8220;Z&#8221; buttons on the Nunchuck (but no analog stick control). Control by up to four Wii Remotes is supported, allowing simultaneous multiplayer Flash [...]]]></description>
			<content:encoded><![CDATA[<p>WiiCade have released version 3 of their <a TARGET="_blank" HREF="http://labs.wiicade.com/remote/index.html">Wii Remote API</a> that enables developers to create Flash games using <strong>all</strong> the buttons on the Wii Remote (well, except &#8220;Home&#8221;), and the &#8220;C&#8221; and &#8220;Z&#8221; buttons on the Nunchuck (but no analog stick control). Control by up to four Wii Remotes is supported, allowing simultaneous <strong>multiplayer Flash games</strong> on the Wii !! The Flash source code has been released under the free-as-in-freedom <a TARGET="_blank" HREF="http://en.wikipedia.org/wiki/LGPL">LGPL</a> software license to allow any game developer to make use of these great features and allow them to share their homebrew games with the world.<span id="more-23"></span></p>
<p>The WiiCade API also allows games to detect the X/Y coordinates of the screen cursors, the distance from television (stab, stab, <em>stab, die dammit!)</em>, rotation angle of the on-screen cursor (twist) and auto-detection of connected remotes. Browser features like zooming and scrolling can also be selectively disabled during play of a Flash game, preventing unwanted scrolling at the critical moment. WiiCade is also providing a &#8217;sandbox&#8217; service preconfigured with their server code which allows Flash game developers to quickly and easily test their creations.</p>
<p><a TARGET="_blank" HREF="http://www.wiicade.com/home.aspx">The main WiiCade site</a> features a handful of Flash games written specifically for (or adapted to) the Wii. These games fill up the entire screen (almost), and most have legible fonts &#8211; they are clearly designed to be played on the Wii, unlike some other <a TARGET="_blank" HREF="http://wiiblog.frwee.org/2007/08/18/wiiknibblecom-5000-flash-games-for-the-wii-4999-of-which-suck-on-the-wii/">lame efforts I reviewed recently</a>. While there are currently only a small number of games available, and some appear more proof-of-concept than fully fledged games, what they lack in quantity is made up for in <em>quality</em>. Many of the WiiCade games use Wii Remote API features; for instance, <a HREF="http://www.wiicade.com/gameDetail.aspx?gameID=463">Bumper Car Madness</a> allows four player to play simultaneously, and the control scheme can be chosen at the start of the game (car follows mouse pointer, or car turns based on WiiMote twist).</p>
<p>Through their <a TARGET="_blank" HREF="http://www.wiicade.com/forum/">forums</a>, the creators of WiiCade are fostering a growing Wii Flash game developer community, so expect to see some high quality offerings in the future.</p>
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		<item>
		<title>wii.knibble.com : 5000 Flash Games for the Wii, 4999 of which suck on the Wii</title>
		<link>http://wiiblog.frwee.org/2007/08/18/wiiknibblecom-5000-flash-games-for-the-wii-4999-of-which-suck-on-the-wii/</link>
		<comments>http://wiiblog.frwee.org/2007/08/18/wiiknibblecom-5000-flash-games-for-the-wii-4999-of-which-suck-on-the-wii/#comments</comments>
		<pubDate>Sun, 19 Aug 2007 02:28:46 +0000</pubDate>
		<dc:creator>perry</dc:creator>
				<category><![CDATA[Flash games]]></category>
		<category><![CDATA[Internet Channel]]></category>

		<guid isPermaLink="false">http://wiiblog.frwee.org/2007/08/18/wiiknibblecom-5000-flash-games-for-the-wii-4999-of-which-suck-on-the-wii/</guid>
		<description><![CDATA[(see update below)
Knibble.com has been getting a little bit of buzz in the last few days for releasing &#8220;5000 Flash games for the Wii&#8221;, at wii.knibble.com. I&#8217;ve always figured that a small industry of Flash games targeted specifically to the Wii would develop over the next few years, since there a so many Wii&#8217;s happily [...]]]></description>
			<content:encoded><![CDATA[<p><em>(see update below)</em></p>
<p>Knibble.com has been getting a little bit of buzz in the last few days for releasing &#8220;5000 Flash games for the Wii&#8221;, at <a href="http://wii.knibble.com" target="_blank">wii.knibble.com</a>. I&#8217;ve always figured that a small industry of Flash games targeted specifically to the Wii would develop over the next few years, since there a so many Wii&#8217;s happily integrated into living rooms all over the world. The market is there to be filled, it&#8217;s just a matter of someone working make a decent product. Take for example my favorite Flash application specifically designed for the Wii, <a href="http://moowee.tv" target="_blank">moowee.tv</a>. The interface of this social video application fills up the screen nicely on the Wii, doesn&#8217;t require any zooming in a out, allows control via Wii Remote buttons and <em>just works</em>.</p>
<p>Sadly, <a href="http://wii.knibble.com" target="_blank">wii.knibble.com</a> is not like this at all. <span id="more-22"></span>The &#8220;5000 Flash games&#8221; are not in fact specially tweaked for the Wii, but are just recycled Flash games targeted at bored PC users (ie &#8220;softcore casual gamers&#8221;). This is evident since the font sizes used are rarely legible on a TV screen. The games are embedded into a web page with Adwords at the top (again, with font sizes not even legible on a TV) and &#8220;Normal/Widescreen&#8221;, &#8220;Reload&#8221; &#8220;Add to Favorites&#8221; and &#8220;Pick Random&#8221; buttons at the bottom. To even have a chance of playing these games properly, you need to zoom in, cutting off the extra stuff on the page around the actual Flash game. I gave up after cycling through about 10 random games, one of which gave an (illegible) dialog box asking permission to save data to my computer (not sure if this works on the Wii .. the game certainly didn&#8217;t even after I clicked &#8216;Yes&#8217;). About the only thing that makes this site &#8220;Wii specific&#8221; is that I presume they have selected 5000 games from their library of 10000+ that can be played only with a mouse and don&#8217;t require a keyboard.</p>
<p>All in all, <a href="http://wii.knibble.com" target="_blank">wii.knibble.com</a> looks like a pretty half-arsed effort to cash in on the popularity of the Wii, and very little effort has actually gone into providing a fun gaming experience. I doubt the designers have even viewed their site on a Wii. My only hope is that since the site is still in &#8216;beta&#8217;, it will improve over time &#8230; although I have my doubts.</p>
<hr />
<h3>Update:</h3>
<p><strong>21st Septemeber, 2007</strong> &#8212; It looks like wii.knibble.com has done an update, and the new site has improved &#8230; a little. The overall interface is now better suited to viewing on the Wii, and you can now pick from a scrolling list of thumbnail games at the bottom of the screen rather than just being thrown any random game. Unfortunately my main gripe still stands; the Flash games still do not take up the whole screen when being played, and those that I tested (ie 4 or 5 I played before I quit) do not have readable fonts on my TV. Fun games like &#8220;Stackopolis&#8221; are unplayable since you need to be able to read the &#8220;blueprint&#8221; fonts to complete each level. So while it&#8217;s improved, wii.knibble.com still smells of a site jumping on the Wii bandwagon without being prepared to create something that practically works well on the Wii.</p>
<hr />
<h3>Update 2:</h3>
<p><strong>18th November, 2008</strong> &#8212; Looks like wii.knibble.com is now down, with an &#8220;Under construction&#8221; sign. Either they&#8217;ve given up since they feel the wave of Wii hype has passed, or they are working on producing a decent set of Wii-friendly flash games. The second option is what I&#8217;m hoping for. We will have to wait and see if they re-launch in the future &#8230;..</p>
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