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	<title>Frwee Wii Blog &#187; Rants</title>
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	<description>Nintendo Wii news and views</description>
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		<title>Oh, this is just wrong :: WiiLove ?</title>
		<link>http://wiiblog.frwee.org/2008/04/30/oh-this-is-just-wrong-wiilove/</link>
		<comments>http://wiiblog.frwee.org/2008/04/30/oh-this-is-just-wrong-wiilove/#comments</comments>
		<pubDate>Tue, 29 Apr 2008 22:20:04 +0000</pubDate>
		<dc:creator>perry</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Rants]]></category>
		<category><![CDATA[Wii news]]></category>
		<category><![CDATA[accessories]]></category>
		<category><![CDATA[dreamcast]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://wiiblog.frwee.org/?p=142</guid>
		<description><![CDATA[Image via Wikipedia

This post over at kuro5hin describes the latest Wii peripheral driving Nintendo fanboys and fangirls wild in Japan &#8230; the WiiLove.
Of course, this is just a rip-off of an idea already released years ago with Rez on the Sega Dreamcast, but it&#8217;s nice to see this style of peripheral being introduced to a [...]]]></description>
			<content:encoded><![CDATA[<div class="zemanta-img" style="margin: 1em; float: right;"><a href="http://en.wikipedia.org/wiki/Image:Dreamcast_logo.svg" target="_blank"><img style="border: medium none; display: block;" src="http://upload.wikimedia.org/wikipedia/en/thumb/7/7e/Dreamcast_logo.svg/202px-Dreamcast_logo.svg.png" alt="Dreamcast" /></a>Image via <a href="http://en.wikipedia.org/wiki/Image:Dreamcast_logo.svg" target="_blank">Wikipedia</a></p>
</div>
<p><a href="http://www.kuro5hin.org/story/2008/4/23/62334/1541">This post over at kuro5hin</a> describes the latest Wii peripheral driving Nintendo fanboys and fangirls wild in Japan &#8230; <a href="http://www.kuro5hin.org/story/2008/4/23/62334/1541">the WiiLove</a>.</p>
<p>Of course, this is just a rip-off of an idea already released <em>years ago</em> with <a href="http://www.gamegirladvance.com/archives/2002/10/26/sex_in_games_rezvibrator.html">Rez on the Sega Dreamcast</a>, but it&#8217;s nice to see this style of peripheral being introduced to a new audience.</p>
<p>No info on release dates in North America, Europe and Australia yet.</p>
<p><em>(ah, it&#8217;s a joke, Joyce).</em></p>
<div id="zemanta-pixie" style="margin: 5px 0pt; width: 100%;"><a id="zemanta-pixie-a" title="Zemified by Zemanta" href="http://www.zemanta.com/"><img id="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixie.png?x-id=e6bc7246-fbca-4f30-913a-6d7b74c82389" alt="" /></a></div>
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		<title>Nobody cares about your stupid story</title>
		<link>http://wiiblog.frwee.org/2008/03/06/nobody-cares-about-your-stupid-story/</link>
		<comments>http://wiiblog.frwee.org/2008/03/06/nobody-cares-about-your-stupid-story/#comments</comments>
		<pubDate>Wed, 05 Mar 2008 23:38:12 +0000</pubDate>
		<dc:creator>perry</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Rants]]></category>
<category>Culture</category><category>Rants</category>
		<guid isPermaLink="false">http://wiiblog.frwee.org/2008/03/06/nobody-cares-about-your-stupid-story/</guid>
		<description><![CDATA[I&#8217;ve noticed two interesting views on story in videogames recently:
Firstly, there Kevin Levine, in his GDC talk:
&#8220;The first big secret is, the bad news is for storytellers is that nobody cares about your stupid story&#8230; no matter how detailed or lovingly you craft it.&#8221; &#8212; Kevin Levine, creative director on BioShock.
Then there is Cory Barlog&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve noticed two interesting views on story in videogames recently:<br />
Firstly, there <a href="http://www.gamasutra.com/php-bin/news_index.php?story=17531">Kevin Levine, in his GDC talk</a>:</p>
<blockquote><p>&#8220;The first big secret is, the bad news is for storytellers is that nobody cares about your stupid story&#8230; no matter how detailed or lovingly you craft it.&#8221; &#8212; <strong>Kevin Levine</strong>, creative director on <em>BioShock.</em></p></blockquote>
<p>Then there is <a href="http://corybarlog.blogspot.com/2008/01/welcome-back.html">Cory Barlog&#8217;s blog post</a> from a few months back:</p>
<blockquote><p>I mean, the freaking princess is abducted&#8230;again. I have to go after her captor, Bowser, again. <em>[...]</em> Oh wait&#8230;the game sells millions even with the vapid story. As it has been pointed out to me every time I say it, the game is not about the story. It is about the platforming and crazy new mechanics and worlds. &#8212; <strong>Cory Barlog</strong>, director on <em>God of War</em> and <em>God of War 2</em></p></blockquote>
<p><a href="http://blog.wired.com/games/2008/01/god-of-war-dire.html">The Wired GameLife blog highlighted Cory&#8217;s comments</a>, and before you know it, the Nintendo gaming press was plastered with the headlines &#8220;God of War Director calls <em>Super Mario Galaxy</em>&#8217;s story &#8216;vapid&#8217;&#8221;. Despite the minor fanboy-furor generated, Cory&#8217;s post indicates he still appreciated the level design, art and graphics and sound, and realizes that the game is not supposed to be about story &#8230; he just didn&#8217;t get hooked.</p>
<p>It&#8217;s pretty clear that many games benefit, and are even driven by, a rich, engaging storyline &#8230; but when it comes to the classic Mario platformers &#8230; <em>nobody cares about the stupid story !!</em></p>
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		<title>Pop! to be released as a retail disc ?</title>
		<link>http://wiiblog.frwee.org/2008/02/09/pop-to-be-released-as-a-retail-disc/</link>
		<comments>http://wiiblog.frwee.org/2008/02/09/pop-to-be-released-as-a-retail-disc/#comments</comments>
		<pubDate>Sat, 09 Feb 2008 05:49:42 +0000</pubDate>
		<dc:creator>perry</dc:creator>
				<category><![CDATA[Australia]]></category>
		<category><![CDATA[Pre-reviews]]></category>
		<category><![CDATA[Rants]]></category>
		<category><![CDATA[WiiWare]]></category>
<category>australia</category><category>Pre reviews</category><category>Rants</category><category>WiiWare</category>
		<guid isPermaLink="false">http://wiiblog.frwee.org/2008/02/09/pop-to-be-released-as-a-retail-disc/</guid>
		<description><![CDATA[Update:  Turns out this is not the Pop I thought it was. See the bottom of this post:
I just noticed this new soo-to-be-released Wii game on the BigW online store. It&#8217;s Pop!, a game I&#8217;ve written about previously being produced by Nnooo. Strange thing is, this game is supposed to be released via the [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Update:  </strong><em>Turns out this is not the Pop I thought it was. See the bottom of this post:</em></p>
<hr />I just noticed <a href="http://www.bigwentertainment.com.au/product/pop_1668911_676849.html" target="_blank">this new soo-to-be-released</a> Wii game on the BigW online store. It&#8217;s <em>Pop!</em>, <a href="http://wiiblog.frwee.org/2007/10/18/nnooo-annouces-new-wiiware-game-pop/" target="_blank">a game I&#8217;ve written about previously</a> being produced by <a href="http://www.nnooo.com/games/pop/overview.html" target="_blank">Nnooo</a>. Strange thing is, this game is <em>supposed</em> to be released via the WiiWare download service.<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/SGlCJ898JqQ&#038;fs=1" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed src="http://www.youtube.com/v/SGlCJ898JqQ&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>I&#8217;m not quite sure what&#8217;s going on here &#8230; is <em>Pop!</em> going to be a dual retail disc / Wiiware release ? Is it not going to hit Wiiware after all, or is there going to be some kind of staggered release with an (almost) full price retail disc, followed by a cheaper Wiiware release ?</p>
<p>Alternatively, has BigW just got it plain wrong ?</p>
<p>Watch this space &#8230; according to BigW the release date is Feb 14th, 2008 <img src='http://wiiblog.frwee.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<hr /><strong>Update:<em> </em></strong>A quick email exchange with Nic from Nnooo has clarified things &#8230; the <em>Pop!</em> in the BigW catalog is a different game, with the same name (apart from the &#8220;<em>!</em>&#8220;. Nnooo&#8217;s <em>Pop</em> has no exclamation mark). It&#8217;s actually the (much less cool) game known as <em>Balloon Pop</em> in North America. An unscrupulous company in the UK decided to rename <em>Balloon Pop</em> simply <em>Pop!</em> in PAL regions, creating a name clash. If this is trying to capitalize on the (pre-)success of Nnooo&#8217;s <em>Pop</em>, before it&#8217;s even been released, I think it&#8217;s a real indication of the anticipation for this WiiWare title. The &#8220;real&#8221; <em>Pop</em>, developed by Nnooo, will ONLY be released on WiiWare, will certainly be cheaper and by all indications will be a better game than <em>Balloon Pop</em>.</p>
<a href="http://wiiblog.frwee.org/tag/australia" rel="tag">australia</a>, <a href="http://wiiblog.frwee.org/tag/pre-reviews" rel="tag">Pre reviews</a>, <a href="http://wiiblog.frwee.org/tag/rants" rel="tag">Rants</a>, <a href="http://wiiblog.frwee.org/tag/wiiware" rel="tag">WiiWare</a>]]></content:encoded>
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		<title>Drat .. restart level :: Watch out for the Super Mario Galaxy Glitch</title>
		<link>http://wiiblog.frwee.org/2008/01/21/drat-restart-level-watch-out-for-the-super-mario-galaxy-glitch/</link>
		<comments>http://wiiblog.frwee.org/2008/01/21/drat-restart-level-watch-out-for-the-super-mario-galaxy-glitch/#comments</comments>
		<pubDate>Mon, 21 Jan 2008 12:07:34 +0000</pubDate>
		<dc:creator>perry</dc:creator>
				<category><![CDATA[Random]]></category>
		<category><![CDATA[Rants]]></category>
		<category><![CDATA[Wii news]]></category>
<category>Random</category><category>Rants</category><category>Wii news</category>
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		<description><![CDATA[So, this old news .. but not for me since I just got caught by it. In Bowsers Dark Matter Plant, during the boss battle at the end, there is a show-stopper glitch; sometimes Bowser can just float off into space &#8230; and nothing can be done except restart the level.
I ignored most news about [...]]]></description>
			<content:encoded><![CDATA[<p>So, this old news .. but not for me since I just got caught by it. In Bowsers Dark Matter Plant, during the boss battle at the end, there is a show-stopper glitch; sometimes Bowser can just float off into space &#8230; and nothing can be done except restart the level.</p>
<p>I ignored most news about Super Mario Galaxy when I was first released (except for the overall ratings), so as to avoid spoiling the surprise elements of the game &#8230; well,  this certainly is a surprise &#8230; a glitch in an otherwise pretty polished first-party Nintendo game. Don&#8217;t see that often.</p>
<p>There&#8217;s a <a href="http://www.nintendowiifanboy.com/2007/11/15/super-mario-galaxy-glitch-forces-you-to-reload-game/" target="_blank">video of the glitch here at NintendoWiiFanboy</a> &#8230; I&#8217;m just hoping this doesn&#8217;t happen next time I work my way back though the level and meet Bowser &#8230;</p>
<a href="http://wiiblog.frwee.org/tag/random" rel="tag">Random</a>, <a href="http://wiiblog.frwee.org/tag/rants" rel="tag">Rants</a>, <a href="http://wiiblog.frwee.org/tag/wii-news" rel="tag">Wii news</a>]]></content:encoded>
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		<title>Wii Photo Channel Update will remove MP3 support</title>
		<link>http://wiiblog.frwee.org/2007/11/15/wii-photo-channel-update-will-remove-mp3-support/</link>
		<comments>http://wiiblog.frwee.org/2007/11/15/wii-photo-channel-update-will-remove-mp3-support/#comments</comments>
		<pubDate>Wed, 14 Nov 2007 23:38:33 +0000</pubDate>
		<dc:creator>perry</dc:creator>
				<category><![CDATA[Rants]]></category>
		<category><![CDATA[Wii news]]></category>
<category>Rants</category><category>Wii news</category>
		<guid isPermaLink="false">http://wiiblog.frwee.org/2007/11/15/wii-photo-channel-update-will-remove-mp3-support/</guid>
		<description><![CDATA[Disturbing news from a fairly repuatable source (Engadet) about the soon-to-be-released Photo Channel update.
If you update your Photo Channel you will lose MP3 support for background music during slideshows, and instead have it replaced with AAC format support. Sure, AAC sounds better, but most of my (and many other peoples) CD collection has been ripped [...]]]></description>
			<content:encoded><![CDATA[<p>Disturbing news from a fairly repuatable source (<a HREF="http://www.engadget.com/2007/11/13/wii-to-drop-mp3-support-add-aac-in-photo-channel-update/" TARGET="_blank">Engadet</a>) about the soon-to-be-released Photo Channel update.</p>
<p>If you update your Photo Channel you will lose MP3 support for background music during slideshows, and instead have it replaced with AAC format support. Sure, AAC sounds better, but most of my (and many other peoples) CD collection has been ripped to MP3 years ago &#8230; I don&#8217;t exactly want to have to go back and re-rip all that music again. Maybe this is because Nintendo doesn&#8217;t want to pay the 75 cents per device licensing fee for using MP3 &#8230; if so that is pretty tight. If they remove MP3 support, they may as well replace it with the royalty free <a HREF="http://www.vorbis.com/" TARGET="_blank">OGG format</a>, since  if the Photo Channel won&#8217;t support MP3  most people are going to have to convert their music to some new format to use it on the Wii anyway &#8230;.</p>
<p>I certainly won&#8217;t be updating my Photo Channel if MP3 support is removed, unless there is some compelling must-have new feature that I feel really outweighs what is otherwise a serious backward step.</p>
<p><span id="more-79"></span> <strong>For the record, <a HREF="http://digg.com/nintendo_wii/Wii_to_drop_MP3_support_add_AAC_in_Photo_Channel_update#c10592283" TARGET="_blank">here is my comment on Digg</a> on the topic:</strong></p>
<p><quote><em><br />
This is the one major thing I HATE about the Wii  (and new consoles generally) &#8230; I don&#8217;t have full control over the software running on the hardware <strong>that I own</strong>. It&#8217;s a great example of how the customer get&#8217;s screwed by technologies like DRM and &#8220;Trusted Computing&#8221; (or whatever it&#8217;s called these days to escape the bad PR).</em></quote></p>
<p><em>I love my Wii, but I simultaneously feel like a retard for buying one and continually getting screwed by Nintendo with things like this impending update. I really don&#8217;t like supporting companies who do this kind of thing, and I&#8217;ll think very hard before buying the next Nintendo console </em><em>(I bought a  Wii on the basis that it was supposed to be &#8216;region free&#8217; for first-party games, a decision I still don&#8217;t regret, but it annoys me that this &#8217;feature&#8217; turned out to be a widely reported lie by a Nintendo employee prior to the release date).</em></p>
<p><em>The sooner this console is hacked wide open for homebrew software the better.</em></p>
<p><quote></quote></p>
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		<title>Nintendo refuses to comment on release delays in Australia and New Zealand</title>
		<link>http://wiiblog.frwee.org/2007/10/04/nintendo-refuses-to-comment-on-release-delays-in-australia-and-new-zealand/</link>
		<comments>http://wiiblog.frwee.org/2007/10/04/nintendo-refuses-to-comment-on-release-delays-in-australia-and-new-zealand/#comments</comments>
		<pubDate>Thu, 04 Oct 2007 11:09:52 +0000</pubDate>
		<dc:creator>perry</dc:creator>
				<category><![CDATA[Australia]]></category>
		<category><![CDATA[Rants]]></category>
		<category><![CDATA[Wii news]]></category>
<category>australia</category><category>nintendo</category><category>rant</category><category>Rants</category><category>wii</category><category>Wii news</category>
		<guid isPermaLink="false">http://wiiblog.frwee.org/2007/10/04/nintendo-refuses-to-comment-on-release-delays-in-australia-and-new-zealand/</guid>
		<description><![CDATA[Remember Aaron Davies, the Wii fan who made it his mission to find out why Nintendo first-party releases were always delayed in Australia and New Zealand ?
Aaron produced a convincing report detailing the significant lag times between the Australian and North American release dates. After discussions with Nintendo, he was asked to submit questions for [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://wiiblog.frwee.org/2007/09/10/the-crusade-against-slow-nintendo-releases-in-australia/">Remember</a> <a href="http://homepages.ihug.co.nz/~aaronights/" target="_blank">Aaron Davies</a>, the Wii fan who made it his mission to find out why Nintendo first-party releases were always delayed in Australia and New Zealand ?</p>
<p>Aaron produced a convincing report detailing the significant lag times between the Australian and North American release dates. After discussions with Nintendo, he was asked to submit questions for Nintendo Australia to address. You can see his <a href="http://homepages.ihug.co.nz/~aaronights/" target="_blank">questions relating to localization, release delays and region locking on his site</a>. And the response from Nintendo, after requesting said questions ?</p>
<p><font face="arial"><font face="Times New Roman" size="4">&#8220;<em>Nintendo Australia has no comment; Nintendo Australia does not comment on these issues.</em>&#8220;</font></font></p>
<p>Beyond lame, refusing to comment is just insulting to their customers.<span id="more-57"></span></p>
<p><strong>&lt;rant&gt;</strong></p>
<p><em>Nintendo, we love your product, but don&#8217;t treat your customers with such disrespect.</em></p>
<p>While I&#8217;m drawing a long bow (maybe a long <a href="http://www.thetanooki.com/2007/09/20/links-crossbow-training-rated-for-australian-release/" target="_blank">crossbow</a> ?) here, I think the slow releases will probably drive some hardcore Wii fans to piracy.</p>
<p><em>Nintendo, if you are going to region lock your console, at least don&#8217;t give your customers a good reason to bypass that locking with a modchip, just so they can import games and avoid waiting months for a local release. Essentially, your slow release cycle is going to drive more Wii owners to install modchips to gain access to new release import games &#8230; and hell, once the thing is modded why not copy a few games as well ?</em></p>
<p><strong>&lt;/rant&gt; </strong></p>
<p>I encourage everyone to <a href="http://digg.com/nintendo_wii/Nintendo_Australia_responds_to_Aussie_NZ_delays" target="_blank">Digg Aarons latest effort</a> &#8230; I think Nintendo Australia believe that giving &#8220;no comment&#8221; will just make the issue go away. Let&#8217;s make sure this doesn&#8217;t just disappear, and see how they respond.</p>
<a href="http://wiiblog.frwee.org/tag/australia" rel="tag">australia</a>, <a href="http://wiiblog.frwee.org/tag/nintendo" rel="tag">nintendo</a>, <a href="http://wiiblog.frwee.org/tag/rant" rel="tag">rant</a>, <a href="http://wiiblog.frwee.org/tag/rants" rel="tag">Rants</a>, <a href="http://wiiblog.frwee.org/tag/wii" rel="tag">wii</a>, <a href="http://wiiblog.frwee.org/tag/wii-news" rel="tag">Wii news</a>]]></content:encoded>
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		<title>The state of Wii game releases: Too many dodgy ports and too few original titles ?</title>
		<link>http://wiiblog.frwee.org/2007/09/30/the-state-of-wii-game-releases-too-many-dodgy-ports-and-too-few-original-titles/</link>
		<comments>http://wiiblog.frwee.org/2007/09/30/the-state-of-wii-game-releases-too-many-dodgy-ports-and-too-few-original-titles/#comments</comments>
		<pubDate>Sun, 30 Sep 2007 04:28:19 +0000</pubDate>
		<dc:creator>perry</dc:creator>
				<category><![CDATA[Rants]]></category>
<category>rant</category><category>wii</category>
		<guid isPermaLink="false">http://wiiblog.frwee.org/2007/09/30/the-state-of-wii-game-releases-too-many-dodgy-ports-and-too-few-original-titles/</guid>
		<description><![CDATA[There is some lively discussion going on (in amongst the tired old &#8220;oh, but the hardware is inferior&#8221; comments) surrounding an article at WiiFanboys ..&#8221;It&#8217;s Time to Stop Porting Shit to the Wii&#8220;. Splosion of WiiFanboys has a point &#8230;
&#8220;So stop porting all your shit games to the Wii;they don&#8217;t work, they look like shit, [...]]]></description>
			<content:encoded><![CDATA[<p>There is some <a href="http://digg.com/nintendo_wii/It_s_Time_to_Stop_Porting_Shit_to_the_Wii" target="_blank">lively discussion</a> going on (in amongst the tired old &#8220;oh, but the hardware is inferior&#8221; comments) surrounding an article at WiiFanboys ..&#8221;<a href="http://www.wiifanboys.com/index.cfm/2007/9/27/Its-Time-to-Stop-Porting-Shit-to-the-Wii" target="_blank">It&#8217;s Time to Stop Porting Shit to the Wii</a>&#8220;. <em>Splosion</em> of WiiFanboys has a point &#8230;</p>
<p><em><quote>&#8220;So stop porting all your shit games to the Wii;they don&#8217;t work, they look like shit, and it&#8217;s a waste of everybody&#8217;s time.&#8221;</quote></em></p>
<p>The tone of the article makes me think it <em>could</em> be a joke or satire, but even if it is a joke, <em>Splosion</em> has a real point. There are far too many developers porting games from previous gen consoles to the Wii. Sure, there are some real gems worth tweaking and relaunching on the Wii &#8230; take for instance Resident Evil 4. But there are also a bunch of games  being ported to the Wii that were not even considered all that great &#8216;in their time&#8217;. Take a B-grade game, rush to port it to the Wii, tack-on a Wiimote control scheme, and you end up with what amounts to a bunch of fairly dubious releases over the past year. One that comes to mind is <a href="http://en.wikipedia.org/wiki/Rampage:_Total_Destruction" target="_blank">Rampage: Total Destruction</a> (I own this game. I&#8217;ll review it some time and <em>try try <strong>try</strong></em> to be forgiving).</p>
<p>My feeling is simply that game developers and publishers have been taken by surprise. I suspect many of them were gearing up to focus on the Xbox 360 and PS3, and expected the Wii to have a lacklustre reception, similar to that of the disappointing sales of the Gamecube. Now that the Wii is selling like hotcakes (and faster than Nintendo can make &#8216;dem hotcakes), they are scrambling to get releases in the pipeline so they can grab a piece of the market. What&#8217;s the fastest and easiest way to get a game to market for the Wii ? That&#8217;s right &#8230; port one from the Gamecube. There is also some talk that Nintendo didn&#8217;t give third party game developers enough support in the lead up to the release of the Wii, which could explain some things.</p>
<p>I&#8217;m almost certain things will improve in the future, once these development houses get their acts together. In the meantime &#8230;. <em>don&#8217;t encourage them &#8230; <strong>stop buying shitty ports to the Wii !!</strong></em></p>
<a href="http://wiiblog.frwee.org/tag/rant" rel="tag">rant</a>, <a href="http://wiiblog.frwee.org/tag/wii" rel="tag">wii</a>]]></content:encoded>
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